Wednesday, November 17, 2010
Hey, remember a little series called Shenmue? An epic so large that two multi-disc spanning Dreamcast games didn't even scratch the surface of what Yu Suzuki envisioned?
Fans have been clamoring for Sega to let the series reach some sort of conclusion for years now.
Well, they're finally delivering!
If you guessed 'with an MMO browser game that has little to nothing to do with Ryo Hazuki's quest to avenge his father at all', then congratulations, you're Sega's target audience.
According to an interview with Shenmue's creator in Famitsu, "Shenmue has the image of grand scale," said Suzuki. "But making something of grand scale requires appropriate preparation. I want to make 3 with the same volume as in the past. There have actually been a lot of requests from fans for 3 as well. There were even petitions signed by by tens of thousands of people. I wanted to carry out my obligations for the series."
So, don't hold your breath for a conclusion any time soon.
But wait, there's more!
Sakura Wars is Sega's next lucky victim.
As reported in Famitsu, a Sakura Wars browser game is in development; a joint project between Red Entertainment, Trinity Game Studio and Rockworks.
I don't suppose the utter failure of Sakura Wars V: So Long, My Love both abroad and in the US was any help, though.
Just stick to publishing, Sega.
I'd rather your franchises stay dead then have their corpses exhumed and defiled further.
(I'm sure the beleaguered Sonic community doesn't need me to remind them of how dire their situation is.)