Well, I didn't, but the Korean magazine Game World paid a visit to the Hard- & Software developer Golden Bell, actually to take a look at their debut (and only) Famicom game Jang Dujin Baduk Gyosil: Immunpyeon.
Golden Bell, however, also happened to be the producer of a Famicom clone console called Joymax. The company took pride in the fact that , other than the CPU and GPU, they manufactured all remaining parts in-house. So, whereas the magazine couldn't present any screenshots for the game yet, they instead took a look around at the Golden Bell factory. I bet all of you were dying to see a real life 90's Famiclone production line.
It may surprise or even shock the average western gamer nowadays that "pirate" companies like Golden Bell could operate so openly and even appear in magazines. It's important not to forget, though, that in most parts of the world game consoles weren't viewed as the untouchable brands first Atari and later (and more effectively) Nintendo forced upon us in the US and western Europe. They rather held the status of a common standard, very much like VHS or Betamax in the video sector (I guess Sega was Betamax, then). Hell, the more successful clones even had their own TV commercials.
(TV spot for an unrelated Famiclone by Haitai, the Supercom.)
Golden Bell also had female employees, but they were merely assigned with cleaning and testing the freshly assembled consoles.
The big shots at the company: President Yu Yunshik (left) and Oh Hyunse.
According to the article, the Joymax was then already being exported to Singapore, these guys were discussing further deals with importers in Austria and Sweden. So if you ever stumble upon a clone console with a shell like this, it's probably hailing from Korea:
(Source: Game World 5/1993, page 108/109)