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| Robo-fairy-parent observes. |
This month’s game, Wonder Project J, is often described as a “raising sim.” It’s about a robot boy named Pino whose creator is arrested right before he comes to life. Pino is raised by the robo-fairy/living cursor “Tinker” and an invisible god-like entity, “the player.” The gameplay basically consists of bringing various objects to Pino’s attention and praising or chastising him based on what he does with it. Pino’s first reaction upon seeing a cat, for example, is to punt it. *RIGHT CLICK* That’s baaaaaad, Pino.
As longtime readers/listeners probably suspected, I’m old. I’m old enough to be married and have a two year old son. So, for obvious reasons, this game feels a bit familiar. Especially the substantial portion of it I spend telling a little boy to do something and watching him ignore me in the most extravagant ways possible.
But that is something Pino shares with other things besides two-year-olds. Puppies, for example. Or Siri.














