Thursday, July 14, 2011

Update 07/14 - Live-A-Live, Bio Miracle Bokutte Upa, Trespasser, Ganbare Goemon, The Blues Brothers: Jukebox Adventure



So the boss is away this next couple of weeks, but fret not, in the meantime we'll be having one or two smaller updates regardless. We have three single game articles this time. Among them is an detailed look at Live-A-Live, the oddest JRPG Squaresoft has ever released on the SNES. Instead of yet another fantasy story, Live-A-Live tells eight different stories in all kinds of time periods, from the prehistoric into the distant future. Bio Miracle Bokutte Upa is one of Konami's more obscure 8-bit platformers, mostly because it never made it out of Japan. Expect us to fill out more gaps in our Konami coverage in the future. Finally, we have Jurassic Park: Trespasser, a phenomenal trainwreck and case study of what happens when your game is just as far ahead of its time as it is behind schedule until its forced release. That's not even our Kusoge, that spot is reserved for Blues Brothers: Jukebox Adventure the game with the most chaotic multiplayer mode before New Super Mario Bros Wii.

This update's Spotlight Article is Ganbare Goemon, also known as Mystical Ninja. While there hasn't been a new game in the series for six years (well, no real video game, anyway), we finally got around to fill in info about all the weird miscellaneous stuff, like the OVAs, the official Pachislot machine and the Goemon Yu-Gi-Oh!-cards. This comes with many improved and additional screenshots and coverscans for the games, and the occasional bit of extra info in the text.

I'd also like to remind you that you got time until tomorrow if you'd like to take part in our MonkeyPaw-sponsored Monkeygland Sauce Competition to win a download code for one of two obscure PSX gems.

3 comments:

  1. live-a-live?! damn right! t'was a great little game!
    also trespasser was... unique.

    time to remove my pants and enjoy some good reading!

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  2. Trespasser article was good but you didn't mention anything about the beta or the beta material in the final.

    lost levels and such. you mention there feels like there is stuff missing, and there is.

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  3. Why not mention more of the music in the Goemon articles? The first SNES Goemon still has one of my favorite soundtracks of all time with a mixture of Japanese folk music, disco and 50's be-bop.

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