For some reason I'd thought the Bionic Commando Rearmed 2 soundtrack would be ripped by now, but I've been around the FF Shrine Forums all week and nothing's popped up. So, I decided to record a couple themes - namely, the first level song and the credits theme. I would've done more, but only my 360 is currently hooked up to my computer at the moment, and since I bought the PS3 version, this was all from the demo. It doesn't seem like there's an official soundtrack planned like there was for the first game, sadly enough. And yes, Simon Viklund, the composer from Rearmed returned to score this one, except the music is mostly all new. The credits theme is awesome - it rearranges the stage 1 song in several different styles, and it's over seven minutes long.
Anyway, as it turns out the Joystiq review was hardly an aberration and a lot of the critics are pretty harsh on it. I'm still of the opinion that it's pretty damn good, but in the process of cutting all of the leftover cruft from the 8-bit original designs, they really didn't put anything else new and interesting in its place. Well, I guess the sniper rifles and helicopter segments, but those are kind of stupid. The biggest complaints (beyond the DRM crappiness) is that it removes the advanced enemy AI and enemy weapon stuff that was introduced in Rearmed, mostly on the higher difficulties...which I didn't care for much anyway, so hey. I actually saw one review called the enemies bullet sponges. Seriously? Have they never played a game from the 8-bit era? That's like calling Super Mario Bros stupid because those dumb mushroom things just walk forward waiting to be pounced. Anyway, it's always possible they can patch a harder mode in, though I actually thought the patch to the original Rearmed sorta screwed up the balance.