Monday, June 13, 2011

Update 6/12 - Pole no Daibouken, Getsu Fuuma Den, Bad Day on the Midway, 21st Century Pinball Pt. 1, Bionic Commando Rearmed 2

Four shorter-ish articles this update: Pole no Daibouken, Sega's goofy parody of 8-bit platformers released only for Japanese WiiWare; Progear, which, until Deathsmiles and Akai Katana, was Cave's only horizontally scrolling shooter; Getsu Fuuma Den, Konami's Famicom game that has popped up numerous times in various games, most recently in Castlevania: Harmony of Despair and Otomedius X; and Bad Day on the Midway, an extremely trippy point-and-click courtesy of the avant garde group known as The Residents. We also have the first in a multi-installment article on 21st Century Pinball, which includes the likes of Pinball Dreams, Pinball Fantasies, Pinball Illusions, and something like a dozen other games with "Pinball" in the title. It's a gigantic article and is working up to be posted over the course of eight weeks or so.

The featured article this week is Bionic Commando, as we finally get around to covering the somewhat unfairly maligned Bionic Commando Rearmed 2. Yes, it's on the heels of a game largely regarded as a failure (but was also quite fun in its own way.) Yes, it's more expensive than the first Rearmed and strips out huge chunks of the original game just for the sake of it, and yes, if you bought the PS3 version, you couldn't play it at all during the PSN outage. It has issues, but it's still a really fantastic game, and as to be expected, a high grade soundtrack too.


  1. yippee new update... with no kusage? again!?


  2. There was one posted a few days ago (Super Monkey Daibouken)...I've sorta exhausted (most) of the kusoge backlog at the moment and there's only so much I can write/format for an update before it delays the whole thing.

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  4. I think you've got two of mine in the backlog, unfortunately the one needs screens.

    If you're craving a kusoge entry, I've been meaning to write a blog review for the recently released PSP Minis game Ninjamurai. It's so demonstrably awful, on so many levels, it practically counts as kusoge. I'm actually having difficulty understanding how they could release it - clunky controls, glitchy jumping, sloppy animation which makes movement and attack difficult, and just ridiculous level design once you're beyond the opening city stages (slidey ice levels with collapsing platforms - UGH!).

    They admit it's basically a beefed flash game they worked on, but still, you're paying £2.50 for something which would have been considered awful on the CDi or Jaguar.

    If I can bring myself to play a bit more I'll have it up soonish.

  5. awesome :D though if your running low on the crap games, look for more of those free flash games>full price retail games like chickenshoot (wii) and such.

    don't worry about not having kusage everyweek, theres only so much shit a man can eat.

  6. It's not so much lack of material - I am pickier than low hanging fruit like most Flash garbage or stuff the AVGN has covered, but there's a large amount of late 90s FMV/porn trash, or at very least more Famicom stuff - but I also have a large backlog of "real" articles that I'm sure contributors are antsy to see posted, so that's where the priority is going at the moment.

  7. Ugh. I don't think I have the will to write an entry for Ninjamurai. Ninja Cop it most certainly ain't.

  8. AVGN is still around!? well in any case, take your time. Tis refreshing to have articles on gaming that are well written and not just 'omg crap lolz' nonsence that most do.

    plus you always manage to find some real underlooked gems that are always a joy to track down and play :3