Four shorter-ish articles this update: Pole no Daibouken, Sega's goofy parody of 8-bit platformers released only for Japanese WiiWare; Progear, which, until Deathsmiles and Akai Katana, was Cave's only horizontally scrolling shooter; Getsu Fuuma Den, Konami's Famicom game that has popped up numerous times in various games, most recently in Castlevania: Harmony of Despair and Otomedius X; and Bad Day on the Midway, an extremely trippy point-and-click courtesy of the avant garde group known as The Residents. We also have the first in a multi-installment article on 21st Century Pinball, which includes the likes of Pinball Dreams, Pinball Fantasies, Pinball Illusions, and something like a dozen other games with "Pinball" in the title. It's a gigantic article and is working up to be posted over the course of eight weeks or so.
The featured article this week is Bionic Commando, as we finally get around to covering the somewhat unfairly maligned Bionic Commando Rearmed 2. Yes, it's on the heels of a game largely regarded as a failure (but was also quite fun in its own way.) Yes, it's more expensive than the first Rearmed and strips out huge chunks of the original game just for the sake of it, and yes, if you bought the PS3 version, you couldn't play it at all during the PSN outage. It has issues, but it's still a really fantastic game, and as to be expected, a high grade soundtrack too.