Showing posts with label neogaf. Show all posts
Showing posts with label neogaf. Show all posts

Monday, October 5, 2009

The Internet Reacts - New Rocket Knight

So 1up revealed (and confirmed a rumor from awhile back) that Konami and Climax, the same guys who did Silent Hill Origins, are working on a 2.5D resurrection of Rocket Knight Adventures, AKA Sparkster.


"The funny thing about Rocket Knight is that when you look for information on the Internet -- if you can find it -- you never see anything bad about him," says Konami producer Tomm Hulett.

Well, this NeoGAF thread sure put an end to that.

The gist of this is that people aren't very happy about how it looks. The same thing happened with Konami's Rebirth line of games for the Wii, strangely enough. I never understood the hate for Gradius, because it looks exactly as it should. Contra Rebirth, admittedly, did not look great in stills due to some lousy background artwork, but it looked fantastic in motion, and it played astonishingly well.

This whole scenario boggles my mind. Fifteen years ago when all of those fancy 32-bit systems came out and 3D was the new norm, retro gamers (which weren't even technically so old and cranky yet) were clamoring, hey, no, it's not about the graphics, it's about the gameplay! Fast forward to present, and as it turns out, it IS all about the graphics! I guess we were wrong all along!

This also makes me realize that while I browse NeoGAF a lot, the only time I end up posting I end up coming off like an asshole. It's not really intentional, but when people say things like "Contra Rebirth is a terrible game and I know this because I watched the whole thing on Youtube", then what exactly IS the rational way to react?

Anyway, I wrote a majority of this post when I was still behind the work filter but upon returning home, I'm not really sure why people are complaining to begin with. Oh well.