Showing posts with label Idea Factory. Show all posts
Showing posts with label Idea Factory. Show all posts

Monday, March 22, 2010

Spiritual successor to Dragon Force is rubbish


The March 12 English language release of Spectral Force Genesis by Idea Factory for the DS, totally slipped me by. The fact that people from the original Sega Saturn Dragon Force work with Idea Factory makes me very excited for this – the videos also make it look similar. EDIT: I've played it, and the game is awful - short review in the comments section, caveat emptor!
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When a title I’ve been interested in for so long gets released without my knowing it, I start to get worried. It means I’m not getting all the information I want or need. With the death of PLAY magazine, I no longer have a regular print publication to read. And despite using about four different forums, if no one on these forums is talking about something, then I won’t hear about it. I visit Kotaku, but they update a little too regularly, and there’s a weird scripting problem where 50% of the time Firefox crashes on me (can anyone explain that?). It would seem my sources for niche information have abandoned me, leaving me clueless as to the state of the gaming world beyond the mainstream.

Only today did I discover that this had been released, which is especially annoying since sometime last November I was trawling the internet for news of its being localised, and found absolutely nothing.


I was first interested in Spectral Force Genesis when reading the following on Insert Credit back in May 2008:
Spectral Force Genesis is the latest in the millions of Spectral Something games from Idea Factory - but this one looks pretty neat. If you poke around in the system section, you'll see that troops are commanded and sent against the enemy in a very Dragon Force style. But since the stylus is there, you should be able to have much more control over what your units do. Check the movie section for more evidence. It's different, but similar enough to be exciting. When you add to that the fact that several key folks from the Dragon Force team currently work with Idea Factory, it becomes all the more appealing.
Dragon Force stands as one of my all-time favourite Saturn titles. The strategy elements are a lot of fun to play around with and their simplicity prevents the game from becoming a chore like a lot of other genre titles. You simply choose the right creature type, select a formation, and unleash havoc. It also features an unprecedented number of sprites on-screen at a time – well over 200 if you count background elements and projectiles during a full-scale battle, and every one of your 100 fighters can interact and battle with any of your opponent’s 100 fighters. It’s a thing of beauty to watch played out in RGB on an SD TV. The sequel was never localised, though is said to be not as good. In the end Dragon Force was mostly overlooked, the Saturn died, and now it commands a high price.

So of course anything even vaguely similar grabs my interest, which is why I’ve got SFG on order. Sorry I’ve not got any first hand impressions to give, but I wanted to draw people’s attention to it first, especially since everyone seems to be ignoring it. There seem to be a lot of high profile releases right now, and they’re all overshadowing these cooler, more niche titles, such as SFG and Patchwork Heroes (if someone mentions FF13 to me again, I’m going to break something).

More importantly, since I’ve also received Infinite Space for the DS, and dislike it quite immensely, I could do with another DS title to remove the bad taste from my mouth. While I had been hoping for Star Control 2 meets Elite, what I ended up with was a 100 hour grind-fest with a confusing map to navigate (which contrary to promises of being able to explore space, actually removes any hint of exploration since you’re travelling along linear lines between each planet), and an endless string of battles which rely not on skill, but random luck in a game of paper-scissors-rock (or guns, more guns and shields, as the game likes to call it).

Here’s hoping my hopes for Spectral Force Genesis end up fulfilled.


Saturday, November 7, 2009

Agarest Senki on PS3 localised – WTF?


Having been following the Japanese PSN videos for this, I discover today that the slightly hentai-esque strategy-RPG-meets-dating-sim by Idea Factory has not only been localised into English, but is on sale. RIGHT NOW. Under the name of Agarest: Generations of War.


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I’d watched the PSN videos of this and thought: it looks cool, but it’ll never come out here, much like eroge Tears to Tiara: Kakan no Daichi, and several other Japan-only PS3 games, including Way of the Samurai 3. Well, not only has Way of the Samurai 3 made it to the west, but now Agarest, and apparently Yakuza 3 is also on its way. What a relief and a great time for fans of Japanese games - it would seem the hard days of importing are over.

Thing is, I subscribe to Dave Halverson’s almighty PLAY magazine, plus I browse GamesTM and EDGE in the UK, and none of these have had any coverage, to my knowledge. Perhaps I wasn’t browsing hard enough in WH Smiths. Metacritic has nothing either. I’ve also heard not a peep online about its localisation. Which is a shame, because it pretty awesome. I’m surprised Halverson has jumped on it, because the boobage content is rather high.



I only found out about it due to Neo magazine, a sort of lacklustre inheritor of Manga Mania's throne as the UK's leading anime magazine. They gave it a half page review using recycled press shots.

Taken from Wikipedia:
The story progresses through various points plotted on a map. By visiting each point, the player has to battle the creatures, complete a quest, visit a town or go through a conversation to advance through the storyline and open up more points. Fighting plays out like a strategic RPG where each character has his/her own set of moves, but by moving each character to an appropriate square, you can chain characters together and pull off combos. The game includes dating sim elements through its "Soul Breed" system which allows the player to create a new character by pursuing a relationship with a female character.


So, a game involving sex, then? The age classification on the UK box says 12, because the content includes: sex and swearing. I can’t imagine what kind of sex gets a game a 12 rating and not an 18-only rating, so it must be only mild themes (like a girl's cream covered face).


What’s fascinating about the UK version is that it was localised by Ghostlight, who were originally thinking of redoing the cover art as being realistic.


Now, I think I speak for everyone when I say that looks ****ing godawful. Possibly the worst art imagineable. Thankfully they kept the original in the end. Ghostlight also pulled an Atlus on us by producing a limited edition version featuring the following:
* Agarest: Generations of War PlayStation®3
* Collectors Edition slipcase
* Collectors Edition inlay
* 48 page art book
* 6 collectable artcards featuring images from the game
* A3 limited edition poster


And the best news? It’s only £44.99 for the special edition, while the standard version is £34.99. That’s a great deal. Considering those filth-eating bastards at Activision have the gall to charge £45 for a basic game, raising the normal RRP for all new titles by a fiver, I think this is a fantastic bargain and Ghostlight should be commended. They should be hailed as beacons of light in an industry ravaged by greed. Activision should also be spat on, considering they tried to sue various magazine publishers in the UK for criticising them, pulled advertising, and basically gagged the entire press association if they tried to speak out against it. Well, Activision, you can kiss my ass if you think you can silence HG101. I’m waiting for your court order, scumbags.

Now for the bad news: Agarest isn’t going to hit the USA until 2010, and furthermore it will be a download-only PSN title. So if you want hard copies, much like you had to with Siren Blood Curse, you’ll need to import it. Let me also say, Blood Curse is amazgine. My PS3 came packed with Little Big Planet, which I didn’t like that much, so I traded my sealed copy in for Blood Curse, and it was 100% worth it.


Even more bad news: Agarest has hit UK retailers in extremely limited quantities. Where I live GameStation were sold out, and Game had only 2 copies. Other stores I visited had absolutely none. None of the staff were even clued up on it, and had to search through draws to find the last copies – but they were quite eager to sell me Uncharted 2 and the rest of this winter’s blockbusters. Man, screw that. And I haven’t even seen the Special Edition anywhere. Further bad news is that I am broke. Totally broke. Broker than a totally broke money-broker in financially troubled times. I also have Disgaea 3 to start (and finish, maybe?), plus Cross Edge to buy. There’s a few too many interesting RPGs out right now.


So, I can’t tell you how it plays. I’ve also seen no mention of it on forums. So it seems like the masses are ignoring this. Meaning expect it to rise in price over time.
EDIT: I've just discovered, you can actually buy the game direct from the publisher, which is kinda cool.

Man... if it wasn’t for the fact I still have an unopened copy of Muramas for the Wii to start, I’d be seriously tempted to sell the white brick and HDD for some cash to lubricate my PS3 library. Yeah, you heard me, I said lubricate.