Showing posts with label maniac mansion. Show all posts
Showing posts with label maniac mansion. Show all posts

Sunday, November 15, 2009

HG101 Digital Archive Project - Maniac Mansion

Not too long ago I mentioned a desire to start capturing old VHS tapes and other not-commercially-available TV or anime shows related to video games, and releasing them on the internet. I got everything sorted out, so now we have...


Maniac Mansion, a Canadian sitcom produced in 1990. There were 66 episodes in total for the Family Channel, a cable network that, at the time, had pretty low penetration. (It was largely known for the religious show The 700 Club and since morphed into ABC Family, I think.)


Maniac Mansion is only very, very loosely based on the Lucasarts game. It ditches the whole bit with the teenagers and just focuses on the Edisons, except the Edisons are nothing like they are in the game. Sure, the head of the household is named Fred, he's a mad scientist, and there's a meteor in his basement (which isn't sentient like the games), but that's about all they have in common. The rest of the family is completely different, albeit with some quirks due to his experiments - his 4 four old son was turned into a hulking, halfway mentally handicapped giant with an annoying falsetto voice, and his brother-in-law was turned into a fly. The quote on the cover of the VHS tape I have says that New York Post claims it's "The '90s equivalent of the Addams Family". It isn't. It has none of the same horror-fueled charm as the Addams, nor even the schlocky atmosphere of the game. The house isn't even so much a mansion as just a large house, and the family certainly isn't crazy enough to be considered maniacs.


Anyway, it's a regular sitcom, so the family face dilemmas which they handle in humorous ways, then everything's happy at the end. Some consider it a spiritual successor to the Canadian sketch show SCTV, since some of the same people worked on it. It stars Joe Flaherty (best known recently for his role as the crazy dad in the excellent Freaks and Geeks) as Fred and was created by Eugene Levy (Jim's dad from the American Pie movies.) Despite its comedy roots, the show really isn't very funny outside of its slightly offbeat premise.


But why take my word? Grab the files yourself, which are uploaded below on Fileplanet and compressed with the Xvid codec. Please feel free to spread these around! These were taken from the sole VHS release called The Love Collection, which contained these two episodes. I paid entirely too much for this tape from someone off Half.com, so please enjoy them!

Flashback
Fred's A Courtin'



Tuesday, August 18, 2009

Maniac Mansion - Famicom version

There are actually two versions of Maniac Mansion released for Nintendo's 8-bit system. Most of us are familiar with the Lucasarts one, published in 1989 by Jaleco. I actually think this is the best version of the game, because despite the censorship and the improved detail of the VGA version, the NES one moves quicker and smoother than the PC versions, and has a rad soundtrack to boot. Anyway, Jaleco actually made their own version specifically for the Japanese market a year prior, and it's a bit of a wreck.




Check out the graphics. All of the characters, what with their empty eyes and vacant smiles, look like they jumped out of a Cathy comic strip. The Game Over screen, which shows the characters as angels and is only in this version, looks particularly ludicrous. The box cover shows them all as super deformed dwarves, although at least there's some cool artwork in the manual. (Images from here.)



There's no scrolling whatsoever - everything moves screen by screen. The longer backgrounds are either split up into multiple screens or condensed into one. Various background details are missing, although it has the nude statue that was taken out the NES version. Outside of a few original tunes here and there (and an especially aggravating pause ditty), most of the game is played without music, much like the PC versions. The only noises are the annoying footstep noise when your character shuffles from place to place.




The FC version also pares down the interface a bit by removing some the extraneous verbs, like Fix and Unlock. The NES version did the same thing, but made a very welcome improvement - whenever you highlight an object you can interact with, its name pops up at the bottom of the screen. None of the other versions have this exact function, but the PC versions have an extra command called What Is that works the same way. This command is completely missing from the FC version, which makes fumbling around in the dark a huge pain in the ass, because you basically just need to click everywhere. I found this Japanese review which expressed frustration at that one hilarious part where you can accidentally blow up the whole house while looking for the electricity breaker when the lights go out.



This same page brings up something I hadn't thought of, though. The first puzzle in the game is to get through the front door, which is, of course, locked. The solution is a well known cliche - just check under the doormat. But then it dawned on me that this cliche might not be well known outside the English speaking realm, and with the difficulty in finding objects to interact with, it's possible that Japanese players might just give up before they even start. It's interesting how this is the sort of puzzle that might be more difficult due to cultural divides. There are other bits of localization that make the FC version more palatable - the dime becomes a 100 yen coin, and the Three Guys Who Publish Anything apparently have an address in Tokyo. There's even a Japanese style mailbox in the first screen, which I'm not entirely sure makes sense, because there's a regular mailbox in front of the porch two screens over. Huh.



The worst part, though are the passwords. The NES version was kind enough to include a battery. Japanese gamers had to deal with 104 character passwords, officially making them the longest of any game on the system, or perhaps, ever.



The NES version


Nude statue in the NES prototype