Wednesday, March 26, 2014
A new Kenji Eno game
Last year I had the good fortune to interview Katsutoshi Eguchi, friend and colleague of the late Kenji Eno. Along with other colleagues, they're planning to create a game (in fact, several games) based on the ideas of Mr Eno which were never fulfilled. They're using Japanese crowd-funding platform Motion-Gallery, and in a few days have nearly reached the halfway point. A detailed explanation of the game in English is HERE. If you want to support the project, HERE are step-by-step instructions, in English, for navigating the Japanese menus. Even if you don't back the project, I think it's worth spreading the word and talking about this. It's a significant event in games history. Films and books have been published after the creator had passed away - but I personally cannot think of an example in videogames. Furthermore, Mr Eno himself is legendary for his maverick ideas. This is the same developer who created a purely audio-only game, Real Sound, which could be enjoyed by blind people. Meanwhile his trilogy of horror games are cult classics - if you've never played D, Enemy Zero, or D2, it's worth reading HG101's article on them. Personally I'm excited about KAKEXUN, not only because of this game, but what it means as a precedent. As Mr Eguchi explained, there were many ideas which Mr Eno had documented in great detail but never made use of.
Kneji Eno can make games from beyond the grave! Had no idea about this until now. Looking forward to an awesome new game.
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