tag:blogger.com,1999:blog-1135815543912646655.post8474763355514611472..comments2024-03-17T03:51:46.681-04:00Comments on Hardcore Gaming 101 - Blog: Lifeline on PS2 and other VOICE CONTROLLED gamesDiscoalucardhttp://www.blogger.com/profile/04206257399887664488noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-1135815543912646655.post-89656662162857071562011-06-14T12:42:18.733-04:002011-06-14T12:42:18.733-04:00I think you would have more success with a better ...I think you would have more success with a better mic (Not much but more). I have a feeling the people who say it works spent more than 5 bucks on a mic.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-37381388474804333902011-03-16T22:10:06.269-04:002011-03-16T22:10:06.269-04:00Well... "EndWar" was at least playable. ...Well... "EndWar" was at least playable. But that didn't make the game any better. A game like "Homeworld" with voice controls, now that would be awesome.TAPETRVEnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-10996903342921089422011-03-16T10:54:17.050-04:002011-03-16T10:54:17.050-04:00um... creepy.
I just heard of for the first time,...um... creepy.<br /><br />I just heard of for the first time, and then downloaded, the film sliver, about 6 hours ago.<br /><br />weird.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-30672718786031569362011-03-09T09:26:24.485-05:002011-03-09T09:26:24.485-05:00There was another voice controlled game for the PS...There was another voice controlled game for the PS2, Deka Voice by Acquire, the game even had support for the AIBO. It never got localized though.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-51234753050432305092011-03-09T09:03:21.990-05:002011-03-09T09:03:21.990-05:00@Gabelvampir
I swear your post wasn't up when ...@Gabelvampir<br />I swear your post wasn't up when I last checked here. Anyway thanks for the clarification - it would seem that Lifeline really is just plain broken, and could have done with more time in testing.<br /><br />On the other hand, it was being localised from Japanese, which convinces me further: we need an English-language company to tackle this kind of thing.Sketczhttps://www.blogger.com/profile/02333200178515493705noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-19975365069903593652011-03-09T08:12:30.652-05:002011-03-09T08:12:30.652-05:00Hey, it's Rudie. Hiya Rudie!Hey, it's Rudie. Hiya Rudie!Sketczhttps://www.blogger.com/profile/02333200178515493705noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-55912041382548093842011-03-09T05:42:54.131-05:002011-03-09T05:42:54.131-05:00Oh and just came to mind, the voice recognition of...Oh and just came to mind, the voice recognition of Brain Age 1 worked flawless for me, but that only had to understand 4 or 5 names of colors in 5 languages (in the European version).Gabelvampirhttps://www.blogger.com/profile/08053266778949918436noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-75563135508717083882011-03-09T05:40:17.430-05:002011-03-09T05:40:17.430-05:00After watching 1up's Broken Pixels for Lifelin...After watching 1up's Broken Pixels for Lifeline I'd say that it's not your British accent to blame. The 3 Americans playing didn't have much luck either, most of the time Rio understood their commands as run or walk and moved in circles in the room.<br />The voice recognition of Odama to command your troops worked rather good in my experience, but I didn't play it much because for the longest time I didn't have an original GameCube controller and the microphone holder would not fit my third party one. I should pick that up again and play a bit more. As for the drum part, that was optional and I would advise only using that if you play it with 1 or 2 other people together, making it a fun but weird party game (if it wasn't clear, everybody gets another part of the rather complex controls).<br />Endwar for the DS was good, but that was a completly different game from the one with voice recocnition.Gabelvampirhttps://www.blogger.com/profile/08053266778949918436noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-26860761652868827172011-03-08T18:50:52.332-05:002011-03-08T18:50:52.332-05:00The Tom Clancy RTS like this was actually pretty n...The Tom Clancy RTS like this was actually pretty neat, but it would get tiring to play. It was also extremely stressful for me being an RTS.Rudiehttps://www.blogger.com/profile/05947774738576822509noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-74948365868573125272011-03-08T15:57:15.582-05:002011-03-08T15:57:15.582-05:00@derboo
Since 2000? You do realise the little fell...@derboo<br />Since 2000? You do realise the little fella is probably dead by now. :(Sketczhttps://www.blogger.com/profile/02333200178515493705noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-11426991209248092011-03-08T15:54:15.870-05:002011-03-08T15:54:15.870-05:00Thanks noiseredux.
And that's the thing, I w...Thanks noiseredux. <br /><br />And that's the thing, I want to love the game. Because the battle system is cleverly designed, IN THEORY, in that enemies have weak spots and body parts listed at the bottom of the screen, and in theory you should be able to shout "left eye, right, reload!" and have things play out. But instead she'll probably taunt, turn 90 degrees and then waste a health pack.<br /><br />And there are clever puzzles and moments where you need to warn Rio about an enemy hiding round corners and so on, but damn... It doesn't matter how I place the headset, or how clearly I attempt to speak, the recognition is oftentimes borderline random.<br /><br />If it worked, it'd be one of the best games on the system; as it stands, it's one of the worst.Sketczhttps://www.blogger.com/profile/02333200178515493705noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-42007704844258499382011-03-08T15:31:49.031-05:002011-03-08T15:31:49.031-05:00Hmm, I kinda like the idea of voice recognition ga...Hmm, I kinda like the idea of voice recognition games, but I can't bring myself to talking to a video game alone in my room. Got a copy of Seaman since 2000 and it remains virtually untouched.derboohttps://www.blogger.com/profile/01288535824552284145noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-37310709077731779672011-03-08T13:27:24.361-05:002011-03-08T13:27:24.361-05:00Texans can take it, don't be too upset.Texans can take it, don't be too upset.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-70683490536137090512011-03-08T13:20:06.074-05:002011-03-08T13:20:06.074-05:00dammit Scetcz, you really write some excellent pos...dammit Scetcz, you really write some excellent posts. What's strange is that even after understanding fully WHY this game would be so bad -- I now want to play it. It's such a unique idea, I guess I want to experience it for myself. I'd rather be personally disappointed than just let you be disappointed for me.noisereduxhttp://rfgeneration.com/blogs/noisereduxnoreply@blogger.com