tag:blogger.com,1999:blog-1135815543912646655.post620672639922429565..comments2024-03-17T03:51:46.681-04:00Comments on Hardcore Gaming 101 - Blog: Naughty Dog wipes Vaseline in your eyes for Uncharted 3Discoalucardhttp://www.blogger.com/profile/04206257399887664488noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-1135815543912646655.post-72784420853100696472011-12-02T01:04:24.102-05:002011-12-02T01:04:24.102-05:00@ano - G-police was this PSX game@ano - G-police was this PSX gamePitahttp://gameplay.pl/pitanoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-35021200240322947852011-12-01T07:12:01.323-05:002011-12-01T07:12:01.323-05:00oh, sorry for the mistake.oh, sorry for the mistake.Gezegondhttps://www.blogger.com/profile/15824564740415027716noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-21530593075194163282011-12-01T01:17:28.767-05:002011-12-01T01:17:28.767-05:00The problem with motion blur is that it looks terr...The problem with motion blur is that it looks terrible at low framerates. Of course, it doesn't help when the reason they add motion blur in the first place is to cover up the framerate. <br />If anything, you should be angry with the developers for targeting 30 frames-per-second instead of sixty.roxahrishttps://www.blogger.com/profile/07832039804405338761noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-13870797507950651952011-11-29T18:28:49.085-05:002011-11-29T18:28:49.085-05:00It's not like this is unheard of. Mass Effect ...It's not like this is unheard of. Mass Effect on Xbox 360 had switches both for the motion blur and film grain effects. In Mass Effect 2 the motion blur option is gone, but I can't even tell if it has motion blur or just a crappy framerate.derboohttps://www.blogger.com/profile/01288535824552284145noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-46664352079868187002011-11-29T16:36:20.194-05:002011-11-29T16:36:20.194-05:00@Gezegond, was specifically referring to the conso...@Gezegond, was specifically referring to the console versions. PC games are usually pretty good about offering in-game graphical options, or at least have outside ways to futz with them.Discoalucardhttps://www.blogger.com/profile/04206257399887664488noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-81802018371258940352011-11-29T16:03:43.638-05:002011-11-29T16:03:43.638-05:00Some people get headaches with games that don'...Some people get headaches with games that don't have any motion blur. This is not a proven fact though, I have concluded it myself. I have a friend who couldn't bare playing FPS games for more than 20 minutes. I once asked him to play one with motion blur and he didn't have any problems playing it for over 2 hours. But I guess too much of anything is... well, too much.<br /><br />@Sketcz: Are you serious? I used to be like that, but I grown tired of it. "Ignorance is bliss", they say.<br /><br />@Discoalucard: If you have an nvidia VGA, you can force the v-sync on and off for any game using nvidia control panel. As a matter of fact, you can choose the exe file and force any 3D option you fancy on it. It will override the game setting (if it has one). It's good for games that don't have an options menu.<br />The same can be done on ATI cards, but afaik doing so is not so easy since they don't have a GUI for it. You need to manually edit text files (I think).<br /><br />God bless the PC.Gezegondhttps://www.blogger.com/profile/15824564740415027716noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-34964607874218162772011-11-29T10:33:13.195-05:002011-11-29T10:33:13.195-05:00the lego games had that 'vsync' on/off opt...the lego games had that 'vsync' on/off option too. i think alot of pc games had the option to turn on/off the motion blur (gta 3 was one methinks).<br /><br />wasn't there also a ps1 game that let you have the option of turning a graphical feature on and of to improve framerate?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-5674798938424156022011-11-29T09:00:54.764-05:002011-11-29T09:00:54.764-05:00One of the best things about the console ports of ...One of the best things about the console ports of Bioshock was the ability to disable vsync. Sure, there was tons of screen tearing, but I value a high frame rate over graphical quality, so I preferred it.<br /><br />A lot of people seem to really dig the motion blur, but there's no reason it couldn't have been an option like the new aiming scheme.Discoalucardhttps://www.blogger.com/profile/04206257399887664488noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-91681991224845257282011-11-29T07:50:42.388-05:002011-11-29T07:50:42.388-05:00Console games could really do with having graphics...Console games could really do with having graphics settings that players can adjust, both for effects they don't care for, and also to boost framerates if they don't care about certain things. Would do a wonder for many games.Segata Sanshirohttp://www.sega.comnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-10115184909673417642011-11-28T18:04:21.316-05:002011-11-28T18:04:21.316-05:00We're already in the more subtle phase for mot...We're already in the more subtle phase for motion blur. You wanna see sick motion blur? Try playing Shenmue 2 on Xbox!<br /><br />Anyway, that's just one of the many things where it's completely asinine not to have a setting for in the options menu, along with seperate volume for effects/music/voices and difficulty.derboohttps://www.blogger.com/profile/01288535824552284145noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-8357514390849966382011-11-28T15:04:43.723-05:002011-11-28T15:04:43.723-05:00A valid point, but you assume that I'm the opp...A valid point, but you assume that I'm the opposite in real life, when in fact I am constantly in a foul mood, annoyed with everything around me. Just ask my last flat mate, I probably drove him mad for those 6 months. <br /><br />My internet vitriol is actually mild-mannered and humorous in comparison. I write letters, make complaints, berate people in public, was almost arrested at Moscow airport, and so on in my constant struggle against the stupidity of the real world. <br /><br />I'm like a younger version of Victor Meldrew.Sketczhttps://www.blogger.com/profile/02333200178515493705noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-57140842839268833312011-11-28T14:18:52.885-05:002011-11-28T14:18:52.885-05:00"not to sound rude"
No, you wouldn'..."not to sound rude"<br /><br />No, you wouldn't want to offend the belligerent author or anything.nilesnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-24992246973654645792011-11-28T12:49:05.913-05:002011-11-28T12:49:05.913-05:00You're a crazy person. Not that I necessarily ...You're a crazy person. Not that I necessarily disagree with you about motion blur, but the level of vitriol on display here is the kind that should be reserved only for, y'know, actual problems affecting your life.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-30277124105220388982011-11-28T12:26:37.522-05:002011-11-28T12:26:37.522-05:00@anon:
Yes, there's a blurring option in my TV...@anon:<br />Yes, there's a blurring option in my TV's settings, which I of course switched off. Changing the colour settings, especially for black, helps a lot with stopping blur on games. Plus sharpness enhance works pretty nicely too on my set (some Samsung model).Sketczhttps://www.blogger.com/profile/02333200178515493705noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-40456205097485473562011-11-28T11:04:53.934-05:002011-11-28T11:04:53.934-05:00It's mostly used as a way to cover up screen t...It's mostly used as a way to cover up screen tearing as well when the camera is moved quickly. Got to agree that it looks like absolute ass. Shadow of the Colossus had motion blurring but it was very subtle. Today motion blurring is over the top and looks terrible.<br /><br />It's like a new graphical fad that all developers are using. We used to have lens flare in every game but it was distracting and too noticable before it was dialled back.<br /><br />We also had coloured lighting when 3D cards first entered the PC scene. Games like Quake 2 had coloured light sources lighting everything up in neon blue, green and red colours. It was technically impressive but looked like absolute ass. Then Half-Life came along with it's subtle use of lighting and realistic locations and showed how wrong everyone else got it by using technology for technologies sake.<br /><br />Jarring use of motion blur is hear to stay until a developer comes up with a subtle solution to it that looks great (I'd say SotC was that subtle solution years ago and only used it for sweeping camera movements) and it will be copied by other developers. For now we have to put up with garish use of texture shaders, HDR and motion blur.Retr0gamerhttps://www.blogger.com/profile/05690223519107108541noreply@blogger.comtag:blogger.com,1999:blog-1135815543912646655.post-19948338376823328072011-11-28T10:59:41.002-05:002011-11-28T10:59:41.002-05:00not to sound rude but pretty much every 'hd...not to sound rude but pretty much every 'hd' game has been doing this for years now. annoyingly alot of hd tvs have this bluring on movement feature built in which ruins the point in an hd tv really. sonme newer hd tvs remove this and actually work very well but for the most point if your watching something in 'hd' expect bluryness whenever the slightest movement happens.<br /><br />and thats why i still use my 20 year old tv with my megadrive, crystal clear pixely beauty.Anonymousnoreply@blogger.com